WMA converter
Convert WMA audio to MP3, WAV, FLAC, or OGG.
WMA is Microsoft's Windows Media Audio, the default format Windows Media Player ripped CDs into for most of the 2000s. It plays on Windows and almost nowhere else — not on an iPhone, not in most car head units, not in most modern music apps — which is why old ripped libraries become unplayable the moment someone changes computer. This converter decodes WMA in your browser and re-encodes it as MP3, WAV, FLAC or OGG. Bitrate runs from 128 to 320 kbps for MP3, the sample rate can be matched or forced to 44.1 or 48 kHz, and metadata is carried across by default. Batches convert in sequence and download as a ZIP.
Key facts about WMA converter
| What WMA is | Windows Media Audio, a Microsoft lossy codec. Standard WMA is lossy; WMA Lossless and WMA Pro are separate variants of the same family |
|---|---|
| Why convert | WMA playback outside Windows is patchy to nonexistent — iOS, most car stereos and most modern apps do not read it |
| Output formats | MP3 for universal playback, WAV for uncompressed editing, FLAC for lossless archiving, OGG Vorbis for open-source projects |
| Lossy to lossy | Standard WMA is already lossy, so converting to MP3 or OGG costs a second generation |
| FLAC caveat | Converting standard WMA to FLAC makes a lossless copy of a lossy source — it protects against further loss, it does not restore quality |
| Bitrates | 128, 192, 256 and 320 kbps for MP3; lossless targets ignore the setting |
| Sample rates | Auto (match source), 44,100 Hz or 48,000 Hz |
| Metadata | Artist, album and title carry across by default during conversion |
| Typical size | A 128 kbps WMA converted to 192 kbps MP3 grows by about half without sounding better; 128 kbps MP3 is closest to like-for-like |
| Size cap | 200 MB per file |
What happens to your file
The decode and re-encode happen in ffmpeg compiled to WebAssembly, running in a Web Worker inside this tab. Your WMA files go into that worker's in-memory filesystem and the converted files come back as blobs; the batch ZIP is built in the browser. Nothing is uploaded and no copy is retained. The one network request is the first-time download of the ffmpeg core, about 32 MB of fixed public code from the jsDelivr CDN, cached by your browser and reused by every audio tool here.
About this tool
- 1
Add your WMA files
Drop one file or a whole ripped album folder. Each file can be up to 200 MB, far more than any typical WMA track.
- 2
Pick an output format
MP3 for a phone or a car. WAV if the audio is going into an editor. FLAC to archive it losslessly from here on. OGG for open-source or game projects.
- 3
Set the bitrate
For MP3, match roughly what the WMA was. A 128 kbps WMA does not benefit from a 320 kbps MP3 — it just stores the same artefacts in a bigger file.
- 4
Check the sample rate
Leave it on auto unless the destination needs a specific rate. Most WMA rips are 44.1 kHz already.
- 5
Convert
Files are processed one after another with per-file progress. The summary line shows the settings being applied.
- 6
Download
Individually or as a ZIP. Check the tags on one file before you delete the WMA originals.
| Input | WMA (.wma), up to 200 MB per file |
|---|---|
| Output formats | MP3, WAV, FLAC, OGG Vorbis |
| Bitrates | 128, 192, 256 or 320 kbps for MP3 |
| Sample rates | Auto, 44,100 Hz or 48,000 Hz |
| DRM | WMA files protected with Windows Media DRM cannot be decoded and will fail |
| Batch output | Individual downloads or one client-side ZIP |
| Engine | Single-threaded ffmpeg.wasm 0.12.10, with the native WMA decoder built in |
| Browsers | Chrome, Edge, Firefox and Safari 15+ — note that no browser plays WMA natively, which is why conversion is needed at all |
- Match the bitrate to the source. A 128 kbps WMA converted to 320 kbps MP3 is two and a half times the size with no quality gain whatsoever.
- If the files are WMA Lossless rather than standard WMA, convert to FLAC rather than MP3 — otherwise you are throwing away a genuinely lossless source.
- DRM-protected WMA files from the old Windows Media store cannot be converted by any tool that does not hold the licence. They will simply fail to decode.
- For a library migration, FLAC is the format to move to if you have the disk space, and MP3 if you do not.
- Check that the tags survived on one file before deleting a few hundred WMA originals — retagging an entire library by hand is a long evening.
- OGG Vorbis is the right target only for game engines and open-source projects; for general listening MP3 is more compatible.
- The 200 MB cap is generous for WMA. If a file exceeds it, it is almost certainly a long recording rather than a music track.
- Four output formats: MP3, WAV, FLAC and OGG
- MP3 bitrate from 128 to 320 kbps
- Sample rate matched to source or forced
- Metadata carried across by default
- Batch conversion with per-file progress
- ZIP download for whole albums
- In-page playback of converted files
- Migrating a Windows Media Player CD rip library to MP3 for a phone
- Making WMA audiobooks playable on a non-Windows device
- Converting WMA voice recordings to WAV for editing
- Moving an old WMA collection to FLAC for long-term archival
- Getting WMA files into a modern music app that refuses the format
- Preparing WMA audio for a car stereo that only reads MP3 from USB
Related tools
View allPart of Audio tools that run in your browser
Works well with this6
More audio tools10
Updated